Post by ecchi on Mar 14, 2015 21:22:42 GMT
Heyo.
I want to list the rune sets I use and help others while on my quest to optimize my rune slots.
First off, I know I could simply plop base Tech/AP/Crit runes in there to min/max, but where's the fun in that? Rune sets for DPS Medics aren't that great, but hey, I need something to spend the Platinum on.
Available Rune Sets
- Technophile(General) or Tech Fire Starter(Eldan): really the only mandatory one -- straight damage increase for all abilities. 20/20 Fire Starter procs a little damage field (the ticks can't crit, sadly).
- Haste(Renown): also should be mandatory; more movement speed = more survivability.
- Full Charge(Class): nice AP hike with our innate -- makes gamma rays more hurtie.
- Assassin(General): Negligible bonus damage increase (0.04% on X89!) for <30% mobs. Only worth it for the bonus AP.
- Echo Burst(Class): Same problem as Assassin set really; the bonus damage doesn't scale, so basically not worth it (0.2% on X89!).
- Shield Specialist(General): Shield Specialist!? Isn't that a tanking set? Well, yeah, but more shield = more survivability and it's easily slotted in with Tech. Maybe not as big as a deal now that most gear has Grit, but it beats a base Tech rune.
So the basic stat order is:
1.) Tech to cap (1680, or if you want to get fancy: soft-cap 1542 + food(67) and boost(71) buffs)
2.) AP (2900-3K to start GA), Soft Cap at around 3600 (assuming 100% uptime on In Flux amp)
2.5) Base stats if close to Tier (not likely now that most gear only has Tech and Grit base stats)
3.) Crit Rating (at least 25% w/Emp aura, shoot for 30%)
4.) Strikethrough Rating (shoot for at least 7% for GA; T4 Emp Probes will raise it another 3%)
5.) Base Stats
Best in Slot
I'm going to skip the base runes, as they're basically the same as the set runes. I'm also skipping runes with non-Tech base stats (i.e. Earth-slotted Technophile Rune of Moxie).
AIR
- Full Charge of AP
- Assassin of AP
- Haste of Tech
EARTH
- Tech Fire Starter of Tech
- Shield Specialist of Tech (a good way to get an easy 860 shield, slot this instead of base Tech)
FIRE
- Echo Burst of Tech/Crit
- Full Charge of Tech
- Haste of Tech
- Tech Fire Starter of Crit/AP
- Assassin of AP
- Technophile of Crit
FUSION
- Tech Fire Starter of AP
- Base Stats (not much to pick from here)
LIFE
- Echo Burst of Crit
- Full Charge of Crit
- Assassin of Crit
LOGIC
- Tech Fire Starter of Crit
- Assassin of Crit
- Echo of Crit
- Technophile of Tech
WATER
- Full Charge of Strikethrough
- Shield Specialist of Strikethrough (again, an easy way to get this set if a gear piece has two water slots)
Where to Begin
Okay, so you're full of base slots and don't where to start. First off, you definitely want to max either Technophile or 12/20 Tech Fire Starter, so pick one and stick to it.
One way to start is with the element with the fewest choices and work your way up. For instance, Water slots only have two useful runes, so rune all your water slots with Full Charge runes, then Shield Spec for any doubles.
Best bet with triple element gear (besides Fire and Air) is to Flux them.
Another way is to go by necessity; the Haste set runes, for instance, are only useful with Fire or Air slots. Make you have enough Air and Fire slots to max the Haste set before slotting in Technophile/Tech Fire runes.
Once Haste is maxed and Technophile is mostly done, experiment. Partial sets are better than no sets. So go 11/15 Full Charge for the AP bump. Try 4/12 Assassin for the bonus AP. Tell people you run 4/12 Shield Specialist so they can call you a noob.